A kindergartner sits down to draw a person and produces a circle with two stick legs and a smile. A classmate at the next table draws a person with a head, a body, arms, hair, shoes and a dog beside them. Both children are proud. Only one of them has a way to get better, and it is not talent. It is instruction. The second child has been shown, step by step, that a person is a circle for a head, a rectangle for a body, and lines for arms and legs. Once a child can see the shapes inside a picture, they can draw almost anything, and once they can draw it, they can write about it.
That is the bet behind a four-week illustration unit for kindergarten and first grade. It starts with shapes, moves through people and feelings, then opens up to twenty-four subjects, and ends with children telling stories in three pictures. The unit has twenty step-by-step daily lessons, each with a teaching point, materials, a teacher model, student practice and share time, and it runs in two levels so the same lesson fits the child who is still learning to hold a pencil and the child who is ready to add a background and a sentence. This guide walks through the four weeks, explains how to teach the lessons, and shows how to keep drawing joyful when the month gets busy.
Why Drawing Comes Before Writing
Young children think in pictures before they think in sentences. Ask a five-year-old to write about their home and you will get two shaky words and a long pause. Ask the same child to draw their home first and the story pours out: the door, the dog, the tree, the sun in the corner. Drawing gives children something to say, and that is why it belongs at the start of writers' workshop rather than at the end as a reward for finishing.
The unit is built on that idea. Children learn to draw with shapes, then use drawing to tell stories and support their writing. The teaching tips and writing connections in the packet are there to keep the two halves joined: every drawing lesson ends with children talking about what they drew, and the later lessons ask them to write a sentence about it. The share time at the end of each lesson matters more than it looks. When a child holds up a drawing and tells the class what it shows, they are rehearsing the sentence they will write next.
The Four Weeks at a Glance
The unit plan lays out four weeks, and the daily lesson schedule tells you which lesson goes where. Read the plan once before the first week, then print one week at a time. A week of pages in a tray is much easier to manage than a 93-page stack, and it keeps you from handing out a week-four page in week one by accident.
Week one is shapes: the shape hunt, the "What Can This Shape Become?" activities, and the first anchor charts. Week two is people: building a person, faces that show feelings, hairstyles, and the first self-portraits. Week three is the world: the 48 directed drawing activities across 24 subjects, with Level 1 tracing and Level 2 following steps. Week four is stories: draw-then-tell pages, "My Story in 3 Pictures," and the celebration at the end, with the illustrator crown, the Shape Artist Award and the bulletin board banner.
The two levels run through everything. Level 1 traces a dashed model, identifies the shapes in it, then draws independently. Level 2 follows six numbered steps, adds a background and writes a sentence. Give children the level that fits what they can do today, not the level you hope they will reach by Friday. You can move a child up a level mid-week without changing the theme, the routine or the table they sit at.
Week 1: Shapes First
Week one is about teaching children to see shapes inside things. Start with the shape hunt. Send children around the room to find circles, squares, triangles and rectangles in real objects: the clock is a circle, the book is a rectangle, the roof of the block building is a triangle. This sounds simple and it is the whole foundation. A child who can spot a rectangle in a door can spot one in a bus.
Then bring out "What Can This Shape Become?" at both levels. Show a circle and ask what it could be: a sun, a face, a ball, a cookie. Draw each answer on the board so children see one shape turn into many pictures. The point is not to get the right answer. The point is to break the idea that there is one right drawing. A circle can be anything, and that freedom is what makes a hesitant child pick up a pencil.
The anchor charts go up this week. "Draw with shapes" is the one children will look at most, so put it at eye level near the drawing table. The coloring checklist is worth teaching as a lesson on its own: color inside the lines, use more than one color, fill the white space. Children who rush through coloring are usually rushing because they think the drawing is finished when the outline is done. The checklist tells them the drawing is finished when it is colored with care, and the craftsmanship chart says the same thing in plainer language: take your time, do your best work.
Teach the lesson routine itself in the first two days, and the rest of the month runs faster. The routine is always the same: teaching point, materials, teacher model, student practice, share time. Model the drawing on the board while children watch, talking out loud as you go. "First I draw a big circle for the head. Then I add a rectangle for the body." Saying the steps aloud is the teaching. Children copy what they hear as much as what they see, and the words become the instructions they repeat to themselves when they draw alone.
Week 2: People and Feelings
Week two is the week children care about most, because the subject is themselves. The anchor charts for building a person and for faces that show feelings go up now, along with the hairstyles chart. Teach the person the way the chart teaches it: a circle for the head, a shape for the body, lines for arms and legs, then details. Build the person on the board one piece at a time, and let children call out what comes next. When they say "arms!" before you draw them, they have learned the sequence, and the sequence is the skill.
The cut-and-build activity belongs here. Children cut out person pieces and arrange them on a glue mat before they ever draw a person freehand. Cutting and arranging is a rehearsal: it lets a child try out where the arms go without committing pencil to paper. For a child who freezes in front of a blank page, the cut-and-build is the on-ramp. They can succeed at arranging before they succeed at drawing, and that success carries over.
Feelings faces are the emotional heart of the unit. The chart shows faces that show feelings, and the drawing practice asks children to draw a feelings face and then, at Level 2, to show a feeling. Teach this as a looking lesson first. Make a happy face, a sad face, a surprised face, and ask children what changed: the mouth, the eyebrows, the eyes. Then let them draw it. Children love this work because it is about them, and it is also the first time in the unit that drawing connects to something they cannot see — a feeling inside.
Self-portraits come at the end of the week, at both levels. Level 1 draws a feelings face and a self-portrait; Level 2 draws a feeling and an all-about-me head-to-toe picture. Give this lesson more time than the others. A self-portrait is a child deciding how to show themselves to the world, and they will take it seriously. Put on quiet music, let them look in a small mirror if you have one, and resist the urge to correct. A self-portrait with purple hair is not a mistake. The anchor chart on real versus creative colors exists for exactly this moment: real colors for a real dog, creative colors when the artist chooses them.
Share time matters most this week. When a child shows a self-portrait and says "This is me, and I am happy because it is my birthday," they have told a story.
Week 3: Drawing the World
Week three is the biggest week of the unit, and the simplest to run, because the 48 directed drawing activities carry it. There are 24 subjects — person, house, school, tree, sun and cloud, car, bus, boat, truck, rocket, flower, ice cream cone, cat, dog, fish, bird, pig, owl, bunny, turtle, snowman, robot, castle, train — and each one has a Level 1 and a Level 2 version. Two lessons a day is a good pace, one in the morning and one in the afternoon, or both inside a longer art block.
The difference between the levels is the difference between tracing and following steps. At Level 1, children trace a dashed model, identify the shapes in it, then draw independently. The tracing is not a crutch. It is muscle memory: the hand learns the path of a curve by following it, and then it can make the curve alone. At Level 2, children follow six numbered steps, add a background and write a sentence. The background is the new skill this week, and the anchor chart on adding a setting is the teaching tool. A rocket floating in white space is a picture. A rocket with stars, a moon and the ground below is a scene, and a scene is a story waiting to happen.
Teach one subject at a time, and model it the same way every time. Draw the first step, stop, let children draw the first step. Draw the second step, stop, let children draw the second step. The stop-and-wait rhythm feels slow and it is the reason the lessons work. Children who race ahead make mistakes they cannot undo, and then they decide they are bad at drawing. Children who follow along step by step finish with a picture that looks like the thing they meant to draw, and that success is what brings them back the next day.
Illustration Unit with Directed Drawing is built for this kind of week: the same lesson shape every day, the same two levels, but a new subject each time, so children feel the unit moving forward instead of repeating itself.
Week 4: Stories in Pictures
Week four turns drawing into storytelling, and it is the week the whole unit has been pointing toward. The draw-then-tell pages ask children to draw a home, an animal and a place they love, and then tell about it. The "My Story in 3 Pictures" page asks them to draw a beginning, a middle and an end. These are the first stories many of these children will ever make, and they will make them with pictures before they make them with words.
Teach draw-then-tell as a two-step job. First draw, then tell. Do not let children write before they draw, or the writing will be two words and a shrug. Let them draw the whole picture, then sit with them and ask them to tell you about it. Write down what they say, or let them say it to a partner. The telling is the draft. When they write their sentence at Level 2, they are writing down a story they have already told, and that is a much easier job than inventing a sentence from nothing.
"My Story in 3 Pictures" needs a model before children try it. Draw your own three pictures on the board: a beginning, a middle and an end. Keep it simple. A child wakes up. The child goes to the park. The child comes home tired and happy. Three pictures, three sentences if you are telling it aloud, and children can see that a story is just three things that happen in order. Then let them make their own. Some will draw three pictures of the same thing from different angles. That is fine. The point is sequence, not plot.
The 5-star drawing checklist and the illustration rubric belong in the children's hands this week, not in yours. Teach children to check their own work: Did I use shapes? Did I fill the page? Did I color with care? Did I add a background? Did I tell a story? A child who can check their own drawing does not need you to tell them it is good, and that independence is the real outcome of the unit.
End the unit with the celebration. Send the family letters home at the beginning of the unit and again at the end, so families see the work and the growth. Put the bulletin board banner up and fill the board with the children's best drawings. Hand out the "I Am an Illustrator!" crowns and the Shape Artist Awards, and let children wear the crowns for the afternoon. It sounds silly and it matters. A child who wears a crown that says they are an illustrator will pick up a pencil tomorrow.
Common Mistakes and How to Fix Them
The most common mistake in the unit is the child who says "I can't draw" and stops. It usually happens in week one, and it usually means the child has compared their drawing to someone else's. The fix is the shapes. Sit beside the child, draw a circle, and ask them to draw a circle. Then a rectangle. Then put them together and ask what they made. A child who can draw two shapes can draw a person, and once they see that, the sentence "I can't draw" loses its power. Never let a child sit out a drawing lesson. Give them the Level 1 page, give them a model to trace, and let the tracing do the teaching.
The second mistake is the child who draws fast and finishes in two minutes. Fast drawing is usually a sign that the child thinks drawing is a race, or that they are afraid of making a mistake and want it over with. Slow them down with the checklist. Ask them to check each item: shapes, fill the page, color with care, background. The checklist turns "Are you done?" into "Did you do all five things?" and that question takes longer to answer than the drawing took.
Differentiation: Two Levels Without Two Lessons
The two levels are the unit's best feature, and they only work if you use them the way they are designed. Both levels teach the same lesson, the same subject, the same day. Level 1 is not the easy group and Level 2 is not the smart group. They are two ways into the same drawing, and children should move between them as they grow.
Give a child the level that fits what they can do today. A child who struggles with fine motor control gets Level 1, traces the model, names the shapes, and draws on their own. A child who is ready for more gets Level 2, follows the steps, adds a background and writes a sentence. The rest of the class cannot tell who has which level, because the pictures look the same from across the room, and that is the point. Differentiation that children cannot see is differentiation that does not embarrass anyone.
Move children up when they are ready, not on a schedule. A child who traces confidently for a week is ready to try the steps. A child who writes a sentence easily is ready to write two. And move children down without a fuss when a subject is hard. A rocket is harder than a flower, and a child who drew the flower at Level 2 may need Level 1 for the rocket. That is not going backward. That is matching the level to the task, which is what the differentiation guide in the packet is for.
Families and the Finish
The family letters are easy to skip and worth sending. The beginning-of-unit letter tells families what the unit is and what children will learn. The end-of-unit letter tells them what their child can do now. Send both. Families who see the work understand the learning, and a child who shows their drawing notebook at home gets a second audience for their stories.
Frequently Asked Questions
How long does the unit take?
Four weeks, with 20 step-by-step daily lessons. The packet includes a 4-week unit plan and a daily lesson schedule, and each lesson has a teaching point, materials, a teacher model, student practice and share time.
What if a child says they cannot draw?
Start them on Level 1 and let the tracing do the teaching. Trace a dashed model, name the shapes, then draw independently. A child who can draw two shapes can draw a person, and that success usually ends the "I can't draw" sentence.
How do the two levels work?
Both levels cover the same lesson and subject on the same day. Level 1 traces a dashed model, identifies the shapes, then draws independently. Level 2 follows six numbered steps, adds a background and writes a sentence. Children can move between levels as they grow.
Does the unit include writing?
Yes. Drawing supports writing throughout the unit, and the storytelling pages ask children to draw then tell, and to put together a story in three pictures. At Level 2, children write a sentence with their drawings, and the packet includes writing connections and an illustration rubric.
Can I use it for homeschool?
Yes. The Illustration Unit with Directed Drawing gives a homeschool month its shape with its 4-week plan and daily lesson schedule, and the lessons need no preparation beyond printing and gathering crayons, pencils, scissors and glue.
What do I need besides the packet?
Crayons or colored pencils, pencils, scissors and glue, plus a drawing notebook for each child. No answer key is needed, since the work is drawing, and the packet includes a 5-star drawing checklist and an illustration rubric instead.

